Riff Racer is a futuristic stunt-attack racing game which generates racetracks from music.
It's available to download for PC from Steam and for iPhone / iPad from the iOS App Store.
Riff Racer has a 91% approval rating on Steam and has recently launched on iOS with global featuring from Apple. It's also the first iOS game to feature support for streaming with Apple Music and was TouchArcade's Game of the Week on launch.
My roles on the project included:
Working with the FOAM team on game design.
Art directing the game's retro-futuristic look.
Art directing and commissioning the design and modelling of the game's unique vehicles.
Creating unique colour pallettes for each genre of music.
Designing the UI for the game which works across multiple languages and alphabets.
Working with the dev team to test and refine the game's user experience.
Creating the game's branding.
Home screen on iPhone
Recent Tracks screen on iPhone
Playlists screen on iPhone
Sync percentage score screen on iPhone