Challenge 1
Create a design system for a music player mobile app and save it as a reference file. Focus on assets, linked symbols and file specifications.
Challenge 2
Block out and design low fidelity artboards for a music player mobile app. Using the assets and colors from Day 1’s design system, focus on splash, login, home, playlist and library screens.
Challenge 3
Design a user flow for the music player app.
Focus on the user experience as you wire together the artboards from Day 2’s challenge.
Interactive prototype:
Challenge 4
Share & review - upload your design project.
"Logging in" - "Main screen" - "Playlists" - "Playing now" - "Search" screens:
Interactive prototype:
Challenge 5
Design High Fidelity screens.
"Logging in" - "Main screen" - "Playlists" - "Playing now" screens:
Interactive prototype:
Challenge 6
Finish High Fidelity Screens.
Challenge 7
Finalise the Advanced Prototype
Challenge 8
Share for review & development.
Prototype of the music app: P R O T O T Y P E
Dribbble shot.
Challenge 9
Prepare for client presentation.
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