What is the mobile Internet?
Today, you can use examples, and hold up a device and show it off.
But it wasn't so easy question to answer in 2001, when the exemplars are inconveniently in places like Japan. And they meet different cultural needs, and use very different technology.
This is the question I – and a lot of others – answered when designing the services for the first mobile Web in North America. There were no pattern libraries, and the technology service providers we had to use barely understood what the point was, so we were begging at the back door, or very much on our own to create many solutions.
This is some of the first multi-platform design or products I am aware of.
It is certainly among the first times I had really worked on multiple platforms at once, and it seems that it's some of the first thinking anyone did like this.
Even if something else preceded it, it did so without our awareness. I had to dream up ways to think about architecture, design, development, content, and even just drawing styles from scratch. The designs for the desktop and mobile web management products were designed side by side, sometimes on the same piece of paper.
Whether it was billing information, or actual functions to manage the Web experience on the handset, it was obvious on the surface of it that the data and functionality had to be as similar as possible.