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Senior Illustrator & Concept Artist, full time freelance since 2016, working for games and films.

My clients include: OATS studios, 343 Industries, NCSoft’s ArenaNet, Walt Disney Pictures,
Alcon Entertainment, Lionsgate, 20th Century fox, Square Enix, Unit Image and The Senate VFX.

Games and movies credits:
J… Read More
Senior Illustrator & Concept Artist, full time freelance since 2016, working for games and films.

My clients include: OATS studios, 343 Industries, NCSoft’s ArenaNet, Walt Disney Pictures,
Alcon Entertainment, Lionsgate, 20th Century fox, Square Enix, Unit Image and The Senate VFX.

Games and movies credits:
Jungle Cruise, Robin Hood: Origins, Anon, Mute, BLADE RUNNER 2049: Black Out 2022, The Surge, Call of Duty: Infinite Warfare, Alien 5, Kingsglaive Final Fantasy XV, Tron: Uprising

Before jumping into the freelance world, I started my carreer in 2009 at Dontnod Entertainment, working on the game RememberMe with Aleksi Briclot and Michel Koch.

In 2012 i co-founded Ragequit Corporation, an Independent video game company with my friend Pierre-Etienne Travers, Cédric Lecacheur and David juhens.
We developed and published Strike Vector on STEAM in 2014, and Strike Vector EX in 2016 on STEAM and PS4. Read Less
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