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This is an interactive tablet version of the Frock Paper Scissors (FPS) fashion magazine. The magazine is hosted by the Queensland University of … Read More
This is an interactive tablet version of the Frock Paper Scissors (FPS) fashion magazine. The magazine is hosted by the Queensland University of Technology Fashion Major students. The female student at their early 20’s (young adult) who loves fashion is the primary audience for this application. It takes advantage of the tablet platform and the interactive capabilities of contemporary tablets. Read Less
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INTERACTIVE FASHION MAGAZINE APP DESIGN
When we are reading fashion magazines, the most annoying issue is we always have difficulty to get the detailed garments information from the Fashion Editorials. The brand and price as well as the store information are so little printed. Furthermore, we do have difficulties to link the garment description together with the photograph. This interactive fashion magazine is aimed to solve these problems. We are aiming to bring user a highly interactive platform to illustrate the core of a fashion magazine: mix and match trendy cloths for your personal style and find out store to buy it.
 
Find out detailed function HERE
AWARD WINNING PRESS RELEASE
 
Interactive Fashion Magazine App Design, a project developed by LI SANGLI, was chosen as one of 172 award-winning designs in the most recent HOW Interactive Design Awards. This highly selective and well-regarded competition sponsored by HOW magazine recognizes outstanding creative work produced by individuals and creative agencies from around the world.
 
A team of design-industry veterans judged nearly 800 entries and selected winning projects that demonstrated an ideal mix of concept, strategy and execution.  The judging panel included Patrick McNeil, content director for the HOW Interactive Design community, Liz Danzico, Chair, School of Visual Arts Interaction Design MFA, and John Kilpatrick, Executive Creative Director, The Daily.
 
The Interactive Design Awards encompass all types of digital work, from websites and kiosks to games and apps. This year’s winning projects were created by top teams including Firstborn, Second Story, Cartoon Network and Hello Design.
 
 
Megan Lane Patrick
Content Director,
HOW Interactive Design & HOW Books
F+W Media