Expo Stand in Augmented Reality
As part of the proofing process for an Exhibition Stand created for a client at Amey Highways, I wanted to visualise how the stand would look. Making use of Augmented Reality and Pre-Rendered video. The AR experience helped the client to quickly provide feedback on the stand and also highlighted some inaccuracy in the CAD plans of the stand itself.
As part of the proofing process for an Exhibition Stand created for a client at Amey Highways, I wanted to visualise how the stand would look. Making use of Augmented Reality and Pre-Rendered video. The AR experience helped the client to quickly provide feedback on the stand and also highlighted some inaccuracy in the CAD plans of the stand itself.
The experience was extended to a first-person viewer mode, built with the intention of being viewable in VR with a headset later on. To best show the stand design, I created a pre-rendered video animation of the model (see video below).
Built in Unity, using Blender and 3ds Max for modelling. All textures created in Photoshop and Quixel Suite 2.0. Coding in C# using Visual Studio
Built in Unity, using Blender and 3ds Max for modelling. All textures created in Photoshop and Quixel Suite 2.0. Coding in C# using Visual Studio
Final animated video created in 3ds Max and rendered in Vray.
Role 3D Artist/App Developer
Role 3D Artist/App Developer
Date August 2018
At The ICE Agency