- The Wanderer -
- Main model Created using Blender 2.79 with colour grading, post processing, texture creation in Photoshop CC 2018 / Lightroom Classic CC -
- I am super happy with this render as it is the first time that I have set out to create something more realistic in Blender - The total render time came to about an hour at 2500 samples / 5120 × 2880 - 
- Clay render shows how much the texture maps add to the render - 
- This black and white render really shows off the details and also gives a completely different feel to the render, it is a lot more moody and atmospheric without the coloured lighting - 
- Inside blender showing my node setup and some textures from Poliigon -
- Progression of the model - It started out as a semi-cartoonish style of helmet with bright purple and blue lighting - I decided against this as it ultimately took away from the design of the helmet and focused instead on the lighting -
The Wanderer
Published:

The Wanderer

The Wanderer - Semi-photorealistic render of a space helmet using textures from Poliigon.

Published: