Audio Lead and Sound Designer for "Poptropica Worlds"
I was responsible for all sound design and audio production for "Poptropica Worlds" web and mobile game. I provided the creative direction for every aspect of sound and music and helped define the audio system for the game in collaboration with the developers. I created asset lists for all the game audio needs and handled all audio, from recording, to post processing to optimizing files for web and mobile, as well as writing documentation for developers and product owners. I also handled QA testing for audio and assisted in audio implementation and bug fixes in Unity3D.