I was responsible for initial research, invention of modularity, sculpting in z-brush, 3D modeling in 3ds max and texturing.
Other people that worked on the modules:
Emil Gruev and Yoan Alexiev - final touches and bug fixing
Emil Gruev and Yoan Alexiev - final touches and bug fixing
Lead artist: Rossen Tzvetanov and Nikolay Peev "Nick Dave"
Level designers: Desislava Sheinova
Lead level designers: Lyubomir Dinekov
Level art by Vanya Panova and Yoan Alexiev
Lead level designers: Lyubomir Dinekov
Level art by Vanya Panova and Yoan Alexiev
Texture artists: Tsvetelina Valkanova
Art direction: Eddie Bennun, Raphael Lacoste
Lighting artists: Ognyan Zahariev, Georgi Gavanozov, Iveta Yordanova
Technical team: Yavor Yakovliev, Pavel Kalinov, Ivaylo Pelov, Samuil Munis and Nikola Valkanov
Technical team: Yavor Yakovliev, Pavel Kalinov, Ivaylo Pelov, Samuil Munis and Nikola Valkanov