Andon Nedev's profile

AC Valhalla: Dawn of Ragnarok - Uldar town part 1

Here is something that has been lying around for more than a year that I wanted to share with you. This is the first part of the mighty Uldar town, the dwarven underground city located near the center of Gullnámar, situated east of the Grenhellir shelter on the edge of the Vindkleif River. In the city is located the only mythical memory in Gullnámar.
I worked closely with Pavel Parashkevov, who was responsible for half of the outer city with the Smelting Foundry.
I was responsible for the other half, divided by the road where the Jewelers' district is located. I worked on all the stages of World building, which included initial research; reference gathering; documentation, and layout prototyping of the area and interiors; level art; an FX pass; optimization, polishing, and debugging. 
I was also responsible for the level art of the outskirts and the river around the city.

Art Direction - Eddie Bennun, Nikola Stoyanov
Lead artists - Biser Parashkevov, Nikolay Peev
Level designers - Radina Atanasova
Lighting artist - David Abad
Technical artist - Emi Dimitrova, Samuil Munis, Ivaylo Pelov
Other artists worked on optimization - Teodor Ivanov

Big THANKS to anyone else in the teams involved into this project!
AC Valhalla: Dawn of Ragnarok - Uldar town part 1
Published:

AC Valhalla: Dawn of Ragnarok - Uldar town part 1

Published: