This personal project is the continuation of what I achieved for the Humster 3D challange of the previous year. It's a technical exercice mainly about retopology, UV unfolding and layouting, baking, texturing and rendering.
The purpose was to suceed to create a low poly real-time model almost as clean than a 3d model with millions of polygons.
I hope you enjoy ! ;)
The purpose was to suceed to create a low poly real-time model almost as clean than a 3d model with millions of polygons.
I hope you enjoy ! ;)
You can also visit my porfolio to see a 3d web viewer of this car at : http://hiernauxnicolas.wixsite.com/portfolio/peugeot-308-gti
Thank you for watching !