Hi! This is Eve, a low-poly character ready for video games I made for practising with 3ds Max and ZBrush. 
First, I shaped the base model in 3ds Max. Then, it was exported to ZBrush where the textures would be hand painted with Polypaint. 
Finally, it was rigged and posed using Skin and Biped in 3ds Max and rendered with Vray.
Hope you like it!
Textures used in the character
Eve, the sorcerer
Published:

Eve, the sorcerer

3D low poly model made with 3ds Max and painted in Zbrush.

Published:

Creative Fields