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    Cinema4D MoGraph Hardware loops
A rather spontaneous project, born at a party. The idea was to make Mograph animation to the music as it was playing on Spotify, in real time, playing it back in the viewport and constantly making changes to the animation as the music kept changing, without stopping playback. So, Mograph VJing of sorts. No rendering, just OpenGL viewport, lots of clone(r)s, effectors, and vibrate tags.
Below are some of the stages of the animation (from when I did remember to hit "Save Incremental"), rendered later with Hardware Renderer.
*The animation was 250 frames long, looped and buttery smooth in viewport, but the GIFs are either shorter or just 5-15 fps, due to size limit.
Thanks for watching! :)