Archllusion
Inspired by the versatility of arches and their effects on different scales, this project aims to be a labyrinth that changes according to the player’s location. Making the player explore all different locations and possibilities to reach the two pyramids which are the final goals.
During the manufacturing process, 2 mm cardboard was used, and the pieces were laser cut.
Initial sketches of the project before 3d modeling
Modeling and Materialization

Work made in the scope of the curricular unit Modeling and Materialization
Under the guidance of the teacher Pedro Filipe Martins Carvalho
1 year Masters in Multimedia Design (University of Coimbra)
Archllusion
Published:

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Archllusion

Published: