BLANCOX
JOB INTERVIEW
VFX + CG
It is nice to have been able to participate in a project that took time to develop, with patience and love.
H O W W E M A D E I T
The production process time was short in relation to its original estimate, due to the urgency of being on air. Finally a duration of 3 weeks from offline was estimated.
Assets that were outside the CG libraries were modeled, such as the bus and the Colombian empanada, the vespa was adapted.
The smoke simulations, as well as the demo sequence, were developed in HOUDINI, and the rest of the CG material was rendered in Redshift.
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T H A N K S F O R Y O U R T I M E