Andon Nedev's profile

Dawn of Ragnarok: Jordberd shelter

Game Design
This is the last part of the introductory portion of the game, which is the Jordberd shelter - the first safe house presented to the players.  
I was responsible for all the stages of World building, which included initial research; reference gathering; documentation, and layout prototyping of the area and interiors; level art; an FX pass; optimization, polishing, and debugging.
Art Direction - Eddie Bennun, Nikola Stoyanov
Lead artists - Biser Parashkevov, Nikolay Peev
Level designers - Dimitar Musev, Alexander Stefanov, Danail Petrov, Asen Tsvetkov
Lighting artist - David Abad
Technical artist - Emi Dimitrova, Samuil Munis
Big THANKS to anyone else in the teams involved into this project!
Dawn of Ragnarok: Jordberd shelter
Published:

Dawn of Ragnarok: Jordberd shelter

Published: