The initial game concept was to help Mason (the gargoyle) escape from the city he once loved. Over the years, the modernised buildings blocked his view of the mountains he adored and brought pollution to his beloved city.
The aim of the game, is to glide through the city, avoiding obstacles (buildings, monorails and cranes) to help Mason escape. Along the way, air vents on rooves give Mason a boost in height and water droplets guide him through the ideal paths.
Garglyder is an iPad / iPhone game which uses the accelerometer to control Mason's actions to turn left, turn right, dive and swoop.