Project
MICROPOLIS
Year 2023 
Category 3D Art

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Micropolis one:
The desert chipset​​​​​​​
The first exploration was guided by the holistic idea of a futuristic cityscape, purely digital based. Located in a remote desertic forgotten placement, it confronts the purity of the digital realm with the dirty and sandy moorland counterpart.


Micropolis two:
The dormant city
Immersed in a city where nobody can wake up from their own dreams or nightmares. The scenarios represent a sleepy cityscape with never ending neon-like atmospheres, and the Dormant God at the very centre.


Micropolis three:
The great invisible wen
Rejecting the human earthly existence, this city belongs to an uncertain legend that unravels the mystery of life itself. Invisible to the average human eye, the crystal-made structures reflects lights and the whole spectrum of the universe’s colors.


Micropolis four:
Savage town
The last resort of an ancient civilization that collapsed thousands of years ago, but it reigned at the time as one of the most powerful ever existed. Splinters on the streetways, spikes on their builds. The most brutal environment that inevitably went forgotten in the history books.



Art Direction, modeling, texturing, lighting, rendering, color correction: ferranhead.
MICROPOLIS
Published:

MICROPOLIS

From the depths of my imagination, sci-fi culture and technology, I always envisioned cities made by chipsets, with old gods from forgotten cultu Read More

Published: