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Bēhance

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A French veteran of the video-games industry with more than 16 years of experience in art direction, art leadership, staff & project management, 2D/3D production (artist, animator, compositor) on the completion of multiple AAA titles for PC, consoles and online platforms.
  • Art Director
    Electronic Arts — Orlando, FL, USA
  • Art Director / Art Manager
    Crytek — Frankfurt am Main, Germany
  • Art Director / Art Lead
    Crytek — Frankfurt am Main, Germany
  • Lead Character Animator
    Guerrilla Games — Amsterdam, Netherlands
  • Cinematic Art Director / Lead 2D Compositor
    Guerilla Games — Amsterdam, Netherlands
  • Lead Character Animator
    Guerriila Games — Amsterdam, Netherlands
  • Art Director
    Streamline Studios — Hilversum, Netherlands
  • Art Director / Lead 3D Artist
    Valkieser Solutions — Hilversum, Netherlands
  • Cinematic Lead Artist
    CyberArtWorks — Aachen, Germany
  • Lead Artist
    Wings Simulations — Essen, Germany
  • Concept Artist / 3D Artist
    Funcom — Oslo, Norway
View Full Resume →
2012 - TigerWoodsPGATour 13 (Xbox360/PS3)
2011 - TigerWoodsPGATour 12 (Wii)
2010 - TigerWoodsPGATour 11 (Xbox360/PS3)
2009 - CryEngine3 Tech Demo (Xbox360/PS3)
2008 - Undisclosed AAA title (Xbox360/PS3)
2007 - Crysis(PC)
2005 - Killzone (PS2)
2004 - Shellshock Nam ‘67 (PS2/Xbox)
2003 - Street Racing Syndicate (PS… Read More
2012 - TigerWoodsPGATour 13 (Xbox360/PS3)
2011 - TigerWoodsPGATour 12 (Wii)
2010 - TigerWoodsPGATour 11 (Xbox360/PS3)
2009 - CryEngine3 Tech Demo (Xbox360/PS3)
2008 - Undisclosed AAA title (Xbox360/PS3)
2007 - Crysis(PC)
2005 - Killzone (PS2)
2004 - Shellshock Nam ‘67 (PS2/Xbox)
2003 - Street Racing Syndicate (PS2)
2000 - Demonworld 2 (PC)
1999 - Panzer Elite (PC)
1997 - Paradigm Shift (PC Online) Read Less
20 years hands-on experience as an artist in all creative areas of video-game development, from 2D graphics to real-time/high-resolution 3D production, animation & visual effects.

15 years of experience in staff & project management, troubleshooting, solving technical & people related issues, developing quick & e… Read More
20 years hands-on experience as an artist in all creative areas of video-game development, from 2D graphics to real-time/high-resolution 3D production, animation & visual effects.

15 years of experience in staff & project management, troubleshooting, solving technical & people related issues, developing quick & effective solutions to face tight deadlines/budgets, cultivating contacts with clients & maintaining quality control and delivery of products on time. Proven ability to handle long- & short-term projects while managing a large team of artists.

2 years experience in audio-visual work as art director/lead 3D artist for television production and broadcast projects for renowned clients such as Pioneer, Barclay, RTL 5, Z@ppelin, Solvay, Net 5, Casema. Read Less
Member Since: Jun 21, 2012