I have been working professionally in games development for 20 years, with experience in Art Direction, Art Leadership, Staff/Project Management and 2D/3D/Animation Production on multiple AAA projects for PC, consoles, online and mobile platforms.
2016 - Zoo Zap (iOS/Android)
2016 - Dawn of Gods (iOS/Android)
2015 - Dead Island 2 (XboxOne/PS4)
2015 - Dreadnought (PC)
2013 - Tiger Woods PGA Tour 14 (Xbox360/PS3)
2012 - Tiger Woods PGA Tour 13 (Xbox360/PS3)
2011 - Tiger Woods PGA Tour 12 (Wii)
2010 - Tiger Woods PGA Tour 11 (Xbox360/PS3)
I have 20 years of hands-on production experience in all artistic disciplines of game development, from concept art, texturing to real-time and high-resolution 3D modeling, animation and visual effects.
I bring 15 years of experience in staff and project management, building and developing art team…