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When God designed the Humans, He designed these characters with some instincts and other features. After or at the same time, He designed a system with space, time, NPCs, useful things and an elegant set of rules like gravity and conservation of energy that would come to be the Universe.

But instead of think the … Read More
When God designed the Humans, He designed these characters with some instincts and other features. After or at the same time, He designed a system with space, time, NPCs, useful things and an elegant set of rules like gravity and conservation of energy that would come to be the Universe.

But instead of think the Universe apart of the Humans, He designed It considering the Humans as Its main part, as the players of the big game he was designing. He designed all in the system to give the players the fantastic experience of the Life game. God is a very good game designer. He designed and balanced each detail, rule, challenge and reward of the system to motivate and enable Humans to learn and run good moves, promote good matches and reach good results, all through their efforts, but everything done with pleasure too.

After He designed the Life game, He made It, and everything worked perfectly as He designed.

But something happened: a basic rule was broken for one of the players. It caused the break of the system's harmony and of the good game flow. Irritation, stress, demotivation and unproductivity were some of the consequences.

As a Human game designer, I cannot balance the whole system again, but I can help by balancing some subsystems as your company for example. It is gamification. Read Less
  • MFA Coordinator in Digital Games
    Infnet Institute — Rio de Janeiro, Brazil
  • Project Manager Professor - Digital Game graduation
    Infnet Institute — Rio de Janeiro, Brazil
  • Founder and Lead Game Designer
    GDWays — Rio de Janeiro, Brazil
  • Game Producer
    Aiyra — Niterói, Brazil
  • Lead Game Designer
    Aiyra — Niterói, Brazil
  • Game Designer
    Aiyra — Niterói, Brazil
  • Interface Designer
    Aiyra — Niterói, Brazil
  • Interface Designer
    Peta5 — Niterói, Brazil
  • Panelist at Toy Design Course
    PUC Rio — Rio de Janeiro, Brazil
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