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Graphic designer and illustrator since 1998, I started a first approach with CG using 3D Studio Max and Corel Dream 3D 8.
In 2000 I have been hired as art director in an advertising studio till 2004, when I started my carreer as freelancer.
I used to use Modo, Maya, Zbrush and Photoshop in my works changing mon… Read More
Graphic designer and illustrator since 1998, I started a first approach with CG using 3D Studio Max and Corel Dream 3D 8.
In 2000 I have been hired as art director in an advertising studio till 2004, when I started my carreer as freelancer.
I used to use Modo, Maya, Zbrush and Photoshop in my works changing month by month my core business from graphic design to CG as 3D generalist and illustrator.
From 2007 to 2011 I created and leaded “THR3aD”, a community project to learn and share experience among artists.
Since 2011 I create indie games for idevices into the artist group “Lux et Umbra”, pubblishing “Hypergates” and “Dotard’s Escape” with Unity.

I’m still working as a freelancer, so feel free to contact me for any work inquires. Read Less
  • 3D generalist and illustrator
    Freelance — Milan, Italy
  • Environment artist and vehicle supervisor
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  • Modo and Zbrush trainer
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  • Luxology Modo Trainer
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Member since: Oct 11, 2012