Work Experience
- RiggerBUCK — Los Angeles, CA, USA
- 3D Technical ArtistEmerald City Games — British Columbia, Canada
- Lead 3D Artist - 3D Character modeler and rigger.Vostu — Buenos Aires, Argentina
Links
About me
As a 3D Technical Artist at a gaming company, I spend most of my working hours focusing on the character creation pipeline, specializing in rigging and optimization. However, during my spare time, I like to go through the full cycle of creating 3D art, embracing sculpting, texturing, and rendering.
Softwares
• Autodesk Maya
• Pixologic Zbrush
• Substance Painter
• Marmoset
• Arnold Render
• Adobe Photoshop
• Adobe Illustrator
• Python
Adobe Pro
Adobe Tools
Adobe Tools
Hernan Ares is a member of Creative Cloud.
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Member Since: June 18, 2013