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I'm a 3D Technical Artist specialized in character creation pipeline.

My career started nine years ago in the architectural industry focused on creating high-end visualizations. In this role, I developed visual and technical skills such as modelling, texturing and rendering.

For the last six years, I've been in… Read More
I'm a 3D Technical Artist specialized in character creation pipeline.

My career started nine years ago in the architectural industry focused on creating high-end visualizations. In this role, I developed visual and technical skills such as modelling, texturing and rendering.

For the last six years, I've been in the video game industry delivering flexible rigs allowing animators reveal every character’s personality. These responsibilities allow me to add rigging and animation skills into my area of expertise.

Nowadays, as a Senior Technical Artist, my focus is achieving unique characters with the right balance between technical and visual execution. Read Less
  • 3D Technical Artist
    Emerald City Games — Vancouver, British Columbia, Canada
  • Lead 3D Artist - 3D Character modeler and rigger.
    Vostu — Buenos Aires, Argentina
  • 3D Artist
    Acusourcing — Buenos Aires, Argentina
  • Partner
    Mood — Rosario, Argentina
  • 3D Artist
    Estudioi — Rosario, Argentina
View Full Resume
• Autodesk Maya
• Autodesk 3D Max
• Pixologig Zbrush
• Headus UV Layout
• Adobe Photoshop
• Adobe Illustrator
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