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This award-winning project paired my student team with Microsoft Canada and David Eaves to build a web-based game that taps into Open Data from t… Read More
This award-winning project paired my student team with Microsoft Canada and David Eaves to build a web-based game that taps into Open Data from the City of Vancouver, utilizes the Bing Maps Public API, and showcases the power of Microsoft’s Silverlight platform. Open Data from the City of Vancouver’s public catalog was used to create the game environment; Bing Maps acts as a sort of GPS mini-map for the player; and Silverlight was our main development platform. Players take on the role of a freelance taxi driver in Vancouver, BC, tasked with picking up and delivering passengers to landmarks around the city. As the players level-up, they unlock new areas of the city and become more familiar with the geography of the region. Our final product included three deliverables: the TaxiCity game, the ManPower game engine, and the process documentation that chronicles our experience developing a game in the latest Microsoft frameworks and the potential for Open Data and open APIs in game development. Our team included Seth Marinello, Mohamed El Eryan, Sagar Datta, Ryleigh Kostash, Dhruv Adhia and Dashan Yue. Read Less
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