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A game for 12 players where players must collaborate in an environment while being discouraged from collaborating -- in both the reality of the e… Read More
A game for 12 players where players must collaborate in an environment while being discouraged from collaborating -- in both the reality of the environment and the constructed reality of the game. Read Less
Published:
Ministry of Silence
A Big Game that turns a library or bookstore into a policed-state where players must collaborate to break a code under the surveillance while only one player will ultimately win.
Created with Bob Clark while at NYU's ITP graduate program for Frank Lantz's Big Game class and subsequently run in the 2008 Come Out and Play Festival. Ministry of Silence appears in 2010 book "The Games Bible" by Leigh Anderson and was featured in a NY Times article in October of 2010.