CIGURI CONCEPT ART
C O N C E P T 
A R T  


I want to remember THE MAN OF THE CIGURI, I keep driving my thoughts around this amazing universe that MOEBIUS left to catch on our lucid dreams, there are many paths through this magical solid understanding, of none skyline for the end.


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I made this PROJECT using some different tools, at the beginning I started using a basic 3D sculpt model, with a normal map to enhance small details on the ship, then I reorganize the city buildings models to make a bigger situation scene. By the end I use some focal cinematographic lenses to establishing a nice and understandable place. 








For the 3D terrain I use a normal map to high the topography level, and then I used an HDRI to make a light more realistic. Finally I had to made many decisions over the post producción work, cause I must to rebuild the original sense of color.



  


This landscape has some extra details because there are many buildings on the back, by using DEPTH pass the tone separation and the fog was created. At the end the grading color was a long process work until get the right feel.






This was the first scene, it was the base file, were the size and the assets were organized, the right fog distribution has a lot of time invested, there was two different ways to establishing, first was the buildings and the sky over those, and the second was the down side of the canvas, were the gain tone has a different light exposure.



  



These are some original frames, and original render passes, that I used to compose the final art look. As I just mentioned before, was many color process until get the final image.

01. RGB / 02. Z DEPTH / 03. BASE COLOR TONING / 04. BASE COLOR GRADING



  
This city was made using
M E G A S T R U C T U R E  / 
V I T A L Y    B U L G A R O V

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CIGURI CONCEPT ART
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CIGURI CONCEPT ART

I want to remember THE MAN OF THE CIGURI, I keep driving my thoughts around this amazing universe that MOEBIUS left to catch on our lucid dreams, Read More
159
1,766
6
Published:

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