V I L L A I N
S C R I P T
H E R O
1. Why must they create every single sound for animations and games?
Without creating each individual sound for the animation/game, everything would be inaudible. There is no sound originally in either. Having the freedom to create sounds from scratch may be beneficial for the originality and creativity of animation/game.
2. Why can't actors/actresses actually smash a glass to have the real effect?
Not only is it dangerous and can cause harm to yourself and others around you, but it is also a waste of glass. It may not also mimic the exact sound glass can make when it breaks. In addition, it can also damage the set or gear around it when smashing the glass.
3. Why can't actors/actresses use real explosions?
If actors/actresses were to use real explosions to create sounds, the likelihood of them being able to have one more take is probably not possible. They would be put in harms way, and chances are, the equipment such as the microphone and speakers would be blown out too.
4. Why can't movie crews install a real phone that actually calls the actor/actress?
It is much more convenient using a prop phone rather than going out of the way to buy an actual one. Certain factors such as cost may effect why it's more convenient to do so.
5. Why can't actors/actress attach microphones to their ankles to record the actual sounds?
If they were to attach a lav microphone, or any microphone of any sort, the microphone could rub off the cloth of their jeans, or it could also rub on their skin. This would pick up in the actual audio recording and sound really bad, because it would create this heavy muffle sound that nobody would like to hear. In addition, if it were to be attached to the ankle while recording an audio such as running, the microphone could possibly detach and become damaged.
6. Why can't actors/stuntmen/ and actresses/stunt women do their own fight scenes and actually make contact to make it look real??
If they were to make physical contact, they could easily put each other in harm and possibly injure one another.
7. How do sound designers/directors know what all these science fiction sounds are supposed to sound like?
They may not know what the actual sound of a science fiction sound may be, but using their own creativity and imagination, they can easily create their own sound to replace what may not actually be there.