As the Headquarters Level Designer for Call of Duty: WWII, my contribution to our DLC 1 content was Resistance Headquarters
Similarly to Winter Headquarters, I directed the addition of themed assets and vignettes to the space, as well as provided script support to implement updates to the existing level.
Similarly to Winter Headquarters, I directed the addition of themed assets and vignettes to the space, as well as provided script support to implement updates to the existing level.
Featured here are a few images of the updates, as well as the Resistance DLC1 trailer, which shows glimpses of the new Headquarters.
Due to Activision approval procedures, this part of my portfolio is still a WIP. I'll continue to expand it when I have more materials.