For WWII's Shamrock and Awe update, I was tasked with creating Shipment 1944 - a re-imagining of Modern Warfare's Shipment map set on the Headquarters beach.
Shipment 1944 was my first WWII core multiplayer map. I was responsible for all in-engine design tasks and game-mode setups.
Shipment 1944 was my first WWII core multiplayer map. I was responsible for all in-engine design tasks and game-mode setups.
Due to Activision approval procedures, this part of my portfolio is still a WIP. Recently-released content can only be shown in materials directly released by Activision (such as these trailer screenshots and in-game loading screens), so please excuse the brevity.