TÉL MEZ. PURCHÉ SE NE PARLI.
FERMIGNANO—GREENVILLE, 2017
“On the Internet, nobody knows you’re a Bot. In fact, nobody knows you at all.
You can be a bot or a dog or a not. The only thing you cannot be is yourself —
not only is there insufficient bandwidth for the complete sensory experience that
is you, but there is also insufficient attention. We become what will fit through the
modem because that is what is expected of us. The new expression is compression.
140 characters is 139 too many.”
On the Internet, Nobody Knows You’re A Bot, Santiago Swallow, April 15, 2013
You can be a bot or a dog or a not. The only thing you cannot be is yourself —
not only is there insufficient bandwidth for the complete sensory experience that
is you, but there is also insufficient attention. We become what will fit through the
modem because that is what is expected of us. The new expression is compression.
140 characters is 139 too many.”
On the Internet, Nobody Knows You’re A Bot, Santiago Swallow, April 15, 2013
FERMIGNANO—GREENVILLE is a reflection on the ability to transpose a digital, fiction-based product
into reality. The project, curated by the second grade of the MA in Publishing and supervised by professor Jonathan Pierini, was presented at TEL MÉZ. PURCHÈ SE NE PARLI. Its aim was to display a critical editorial product that’s a research on the relationship between internet and notoriety; this consisted
in proposing a fictional, loosely based-on-reality celebrity to the digital public for four months and then exposing its fake nature during the exhibition, thus revealing the project’s true purpose.
By exposing facts, whose truth was unquestioned because of they were just “believable, the project developed a fake local artist to make the village of Fermignano believe he was a famous immigrant
artist in America during the Second World War. Pushing the unreal to the limit we proposed the mayor
an official paper to rename a street of the village with his name. Just on the exhibition the truth is revealed, the real story about the personage is told.
artist in America during the Second World War. Pushing the unreal to the limit we proposed the mayor
an official paper to rename a street of the village with his name. Just on the exhibition the truth is revealed, the real story about the personage is told.