Natalia Hatuntzev's profile

Cleopatra's Palace - POP!Slots Game Art

Cleopatra’s Palace was the first game I got to work on at Playstudios. I had a lot of freedom in choosing a suitable visual language for the game, as well as choosing the characters and figuring out their common storyline.
Cleopatra was the first character I had to figure out. The goal was to create a strong and appealing female character, one like Daenerys from GoT. 
After designing the gods, I decided to re-design Cleopatra as well. I had now the "team" dynamics figured out - 
Cleopatra, a beautiful and powerful woman, defeats three gods, Horus Anubis and Bastet,  in a series of mind games to prove that her intellect is still her greater virtue. The player now has a chance to outsmart Cleopatra in turn.
    
After figuring out the "main cast" of the game it was time to design the game cabinet:
The game features a Cleopatra Respins mode -
Hitting 4 Cleopatra Symbols on Reel 1 creates a tall symbol and automatically triggers the Cleopatra Respins.
During the feature only Cleopatra and Jackpot symbols can land. Certain bet levels are needed to open "windows" - spots where the Jackpot can land. 
My mission was to create initial concept for how these "windows" will open. 
 
Next was the task of designing all the other symbols, and the lighting mods on the 3D modeled cabinet - 
Logo and Game Card designs - 
And that's it!  
Cleopatra's Palace - POP!Slots Game Art
Published:

Cleopatra's Palace - POP!Slots Game Art

Cleopatra themed mobile social slot art and design.

Published: