Here we go with the first intended hero scene of series two. One of the main things I wanted to tackle is an orbital view on the city we can see parts of in series one. Scale, depth and detail were the main things I planned to go for. Then I had the idea of using jumpgates. I used 3d kitbashing to get me a neat looking structure that feels familiar and yet a little strange, with its architecture. The technology used there isn't entirely ours and I wanted to show that a tiny bit. Although I'm not sure how successful I am with it. For the city I re-used parts of older scenes and placed them into the landscape. After rendering there still was a ton of overpainting going on in Photoshop, to make it all look right and detailed enough. For our protagonist there is a promise in that blinding light of that open jumpgate. And while these gates still aren't the safest method of traveling, it's the only one for him. So he hopes the risk pays off and leads him into a more peaceful life.