SOLVENT THEORY || SELF-PROMOTION
Defining ones self is possibly one of the hardest things to do, simply because we define by comparison. In order to define ourselve without comparison we need to create an identity representative of who we are without mention of what we are not. Sovlent Theory is an interactive piece designed to showcase me as a designer indirectly through various experiments and experiences. Often in my work I like to try different ways of approaching things, not necessarily to please the public but more to encourage an experience and find satisfaction or small successes within that experience. I try to provke the engager to think beyond what is infront of them and have an impact of a memorable experience. Solvent Theroy is based on the concept of my way of coming up with solutions to design problems. The piece is a science kit with numerous experiences and experiments to engage with each representing an aspect of my personality through the physical design and the design of the experience
The experience comes as a science kit, fully equiped with everything you need to have a good time. The chemicals are on the top shelf, equipment on the middle shelf and safety gear on the bottom. At the back there is a slot for the frame to fit perfectly and the manuals have their little pocket in the door. The box is a compact package with more surprises than expected