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Algorithm 01
Digital Art
Photoshop

Algorithm 01

An algorithm designed to produce random geometric patterns, based on a rectangle. 

The inspiration came from the treemap type diagrams. I implemented a procedure in Houdini, that takes a rectangle and splits it vertically and then horizontally. The number of splits is randomly selected from a given max. The outcome is fed to the loop, again and again, depending on the number of user defined iterations. A seed value and slight alterations of the algorithm produce a variety of results.













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Algorithm 01
2.5k
21.5k
76
Published:

Algorithm 01

Exploration of an algorithm to produce treemap style diagrams
2.5k
21.5k
76
Published:

Tools

Attribution, Non-commercial, No DerivativesAttribution, Non-commercial, No DerivativesAttribution, Non-commercial, No Derivatives