was a great experience and I was excited to see such positivity towards learning process oriented design and not just tips and techniques (although there are a lot of those too). Its definitely a challenge to make the classes. You have to learn to slow down your process and breakdown each step. Second nature decision making has to be further investigated and sometimes traced back to its source, then unraveled, outlined, recorded, edited and paired with visuals.
After the launch, it became very clear that my next class needed to focus on animation. Even though I had initially planned a different follow up class there was a definite desire from students to learn more about 3D animation and how to make these images move. And this is exactly where Animation
The course attempts to pack in my entire production process on Metric through the lens of one shot. Obviously creating a class around building the entire spot would be both overwhelming and redundant as essentially the same process applies to each shot (with varying 3D technical execution of course).
So again, I was both following and creating class curriculum simultaneously. Where Workflow required more of a contemplative approach to my process - breaking down small and large habits - Animation was more a study of a project in production. The creative and design had been established and I would document the way forward.
P R O C E S S I M A G E S