José Roberto Cahali - 2D Art (Concept Art, Character Design)
Gustavo Silva - 2D Art (Level Design, Textures)
Andre Bales - 3D Art (Modelling, Render)
Luiz Kowalski - 3D Art (Rigging, Animation)
Luccas Schmigel - Game Design, Unreal Engine
Rafael Guimarães - Programming (C++)
Sergio Justen - Music (Sound Design, Soundtrack)
Special Thanks to Paulo Souza and Manoel Balbino from the Epic Games team,
for helping us with the Unreal Engine and making this game possible.
We´d also like to thank the Global Game Jam and GGJCWB team,
and all people that enjoyed watching or playing this game!