I was happy to join Shadow Kings team in September 2014 and provide the art direction during the development of several game features. The results of the collective work, which I participated in, you can see below. As an Art Director I supervised up to 17 very talented team members in three professional domains - 2D, 3D, UI.
There are several characters including events and tutorial. The visual designs were proposed in 2D format and further developed in 3D.
Similar workflow was applied to the creation of the buildings, tools and decorations for the game.
The team of extremely passionate to their job artists, as well as proper art production pipeline and planning, guaranteed us high results and provided an outstanding visual piece in the company's portfolio.
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