Gentleman Explorer
A semester-long video game design project at OCADU in which we teamed up with University of Toronto Computer Science students to design and implement a fully-playable video game that was exhibited at the 2012 Level Up Student Video Game Design Showcase against 5 other schools in Ontario.
For the event, I created the character design and level illustrations, posters, business cards and game manuals, as well as the 3D display shown below.
Premise:
Gentleman Explorer is a puzzle-turned-adventure game, embodying the perfect marriage of classic 90's adventure games and intellectual puzzles. The player must embark on a quest to a faraway land, to return lost scrolls to their rightful owner in a snow covered mountain palace, all the while using nothing but their cunning and alchemical ability to overcome obstacles, navigate challenges, and thrive in a world where anything is possible.
For the event, I created the character design and level illustrations, posters, business cards and game manuals, as well as the 3D display shown below.
Premise:
Gentleman Explorer is a puzzle-turned-adventure game, embodying the perfect marriage of classic 90's adventure games and intellectual puzzles. The player must embark on a quest to a faraway land, to return lost scrolls to their rightful owner in a snow covered mountain palace, all the while using nothing but their cunning and alchemical ability to overcome obstacles, navigate challenges, and thrive in a world where anything is possible.
Poster Design
Business Card Design
3D Display
The rest of the team:
Abhishek Chaudhry (OCADU)
3D Modelling, Textures, Voice Acting
Harrison Dahme (U of T)
Programming, Sound, UX
Osman Haque (U of T)
Programming, UX, Stage Director
Abhishek Chaudhry (OCADU)
3D Modelling, Textures, Voice Acting
Harrison Dahme (U of T)
Programming, Sound, UX
Osman Haque (U of T)
Programming, UX, Stage Director