Client: Pixelscopic
Role: Designer
For attending their first PAX conference since their successful Kickstarter campaign, Pixelscopic needed a way to sell pre-orders for the game from their booth. These sealed cards ensured that passersby couldn't steal the access codes with a glance, yet made it easy to pique interest in the game. As an added bonus, the access codes could be sold at local GameStop locations.
As designer, I worked with the video game's creative director to develop a simple and effective solution to keep the access codes secure, yet easily to printed on a small budget.