Magma - 3D
Character design
Character design
3D version of the original concept of "Magma", the "lava rock" creature. I've changed some things of the original concept to fit best in the 3D project.
Modeling, rigging and composing with Blender 3D. Textures in zBrush. Post-production in Photoshop.
Modeling, rigging and composing with Blender 3D. Textures in zBrush. Post-production in Photoshop.