Francis Jones's profile

Unity Engine ( Cosmetology ) application/simulation

 
Above image is of the Head and one of the hair assets I modeled ,rigged and created blendshapes for.
My assets functioning in Unity. Theres no better feeling than seeing something you create, come to life.  And I have to give it to the programmers and designers at InterPlayLearning , very prfessional, friendly and down right wizards at what they do. SImply magical seeing what they can do. I want to thank you Drew Crow and Stehen Quirk for giving me the opportunity to work with you on your Milady project.

  These 2d diagrams were my guides for creating 3d layouts for the skull caps we created and used for hair strand creation and placement for several different hairstyles/cut.

 
Uv map for hair strand creation and placement applied to the skull cap.
Uv texture map for hair strand creation and placement.
Project Chuck Wilson and I have been working on for several months now for InterPlayLearning, http://interplay-learning.com/
Cosmetology Application / Simulation using the Unity game engine
Cosmetology helps students understand the key technical elements of hair cutting in a life-like, engaging and risk-free manner. There are 6 basic haircuts and decisions regarding parting, subsectioning and cutting angles that facilitate rapid understanding of hair cutting fundamentals.
https://www.facebook.com/PrometheanStudio1?ref=hl
Understanding facial topology and proper edge flow for 3d modeling
To be a character modeler ( well a very good character modeler) the artist really should have a solid understanding of anatomy and Kinesiology (also known as human kinetics,  the scientific study of human movement.)
I think all my years of working out , involvement with martial arts and being a personal trainer aids me greatly when I create my characters. There are many artist who can paint or model a static object/image , but the number drops drastically when it comes to an asset that must move ( animate ) , and drops even more drastically when the asset must simulate realistic human and or animal movement.
Unity Engine ( Cosmetology ) application/simulation
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Unity Engine ( Cosmetology ) application/simulation

Project Chuck Wilson and I have been working on for several months now for InterPlayLearning, http://interplay-learning.com/ I was contracted by Read More

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