This is one of the best levels I have made and I enjoyed creating it.
This is a wireframe view, the red lines are particle effects.
An undetailed view of the level, this really makes you appreciate how nice the level looks when its finished.
The level reaches out into the distance but this is only an enviromental look you cannot leave the towers courtyard.
This is the hallway you spawn inside you would walk to the end and there is a scripted door leading to the courtyard. I made lamps hang from the ceiling and gave them a sound effect to make it more realistic.
From the engines point of view here is what the level looks like while editing, the thin pink lines are blocking volumes which prevent you from jumping off the map. There is also a few other volumes and triggers that play sound for wind, water and even a music track.
Tower [UDK Level]
Published:

Tower [UDK Level]

Another project for UDK, this level I created with the help from the eat3d website.

Published: