Giles Campbell's profile

Eye Tracking in Games

IMPLEMENTATION OF EYE TRACKING WITHIN A GAME ENVIRONMENT
My final year project at university was to develop an implementation of an eye tracking system into a game environment. I made use of an open source eye tracking system which I modified to be used within a simple game environment.  
 
Developed in C++ using OpenSceneGraph and OpenCV, I have developed a terrain and implemented some basic physics simulation. Gravity, collision, projectiles. The player can control the aim of the camera using their eyes
Eye Tracking in Games
Published:

Eye Tracking in Games

Eye Tracking Implementation in a simple game environment.

Published:

Creative Fields