Tim Smits's profile

Low Poly Landscape II

LOW POLY LANDSCAPE II
My third Landscape project in blender, And I am really enjoying making it. I will explain my process here with some of the renders I made during the creation of this landscape. I have put a lot of effort in this project, so I hope you will like it :)
Please give me feedback and look at my other projects!
1st render: Started with a plane and tried to make some hills and put some white objects in it and deformed 2 of them into rocks
2th render: Changed lighting and made a small pool of water (learned how to make transparant things) 
3rd render: added a new rock (Really like this one)
4th render: started working on a building I wanted to make a building with much colomns
5th render: made the building 
6th render: made the lighting beautiful (with a yellow sun), and finalized the building
7th render: tried shaping mountains better to create some variance, started a ruine on the left
8th render: made more rocks and made the ruine look low poly, and added a rock
9th render: started creating trees, added another rock and removed the building
10th render: added a mountain with rocks and added some rocks at the pool 
11th render: added building on the mountain
12th render: made more trees (they are really fun to make)
13th render: started making clouds and moved a tree and a rock
14th render: added more clouds, rocks in the water and on the ground, and added a tree. also changed the lighting to a more warm color
15th render: colored the trees, added more background hills to create more depth, added clouds, added rocks
16th render: added many small rocks in water, added more rocks all over the landscape 
FINAL RENDER
Final render: added even more background to give the scene more depth (and some mist to fade the horizon), added more rocks by the ruine, finetuned the clouds and the whole landscape. Edited the render in Pixelmator to give it a warmer look.
Low Poly Landscape II
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Low Poly Landscape II

Process of my newest Blender creation.

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