Map and GUI for Mobile Game
Date: 2015
Project title: The Secrets of Illuminati - hidden object puzzle adventure game (HOPA)
Objective: map design showing players' location and destination, map's diegetic ui components
Map desaturated (-) - phone display iteration
Calculating the suitable amount of information for map view; how much zoom in/out vs. how many buildings are in sight and displayed on screen while user is visualizing the map.
Map desaturated (+), sepia filter - phone display iteration
Calculating the suitable amount of information for map view; how much zoom in/out vs. how many buildings are in sight and displayed on screen while user is visualizing the map.
Pointing animated arrow displayed to show important info on screen
Showing Level 10 Card and pointing arrow to start playing
Map desaturated (-) - tablet display