Brandon Keller's profile

DV texturing assignment

For this assignment, we had to create two or three different 3D models (specifically a chest, plant and a shield) and texture them. For this we had to use Blender and Photoshop.
The first thing we had to do, is make a moodboard and reference board for the models we wanted to create.
My idea for the chest was to make a green chest made from a jade-like texture and bronze.
My idea for the shield was to make it black and white and add some ornaments to it (not as detailed as in the references).
For the plant, I really wanted to keep it simple, because I felt like te chest and shield were going to take a very long time.
3D MODELS
UV maps
Texture Maps
Final Product
DV texturing assignment
Published:

Owner

DV texturing assignment

Published:

Creative Fields