Mes (Mesrop Hovhannisyan)'s profileHarvey Fisher's profile

Fluid splash FX - CGI

I utilized Houdini and Redshift to produce a realistic and detailed water Splash simulation. The goal was to design the splash with the most control possible, allowing for more artistic control over it. The simulation involved  approximately 50 million particles.
Bellow you can see the breakdown of the process.

3D Artist/FX: Mesrop Hovhannisyan
Music/Sound: H1sound



Sound design & Music breakdown by H1 Sound

For this project, H1 Sound wanted to emphasise the slow-motion and liquid movements with sound. He used techniques from both music and sound design to achieve this movement, using lots of automation in effects such as EQ & reverb.

Fluid splash FX - CGI
Published:

Fluid splash FX - CGI

Using Houdini and Redshift to create a realistic and detailed water Splash simulation

Published: