A handful of concepts created by me for the Forever Skies project from Far From Home studio.
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The design of the main character from the earliest stages:
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Example concepts from a set of environment designs and its elements:
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As part of the project, I also created a full set of airship concepts, both exterior and interior, taking into account its modularity and stylistic requirements.
An exemplary 2D concept for a turbine module:
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I also worked on the designs set of the main character's tools:
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