Mr. Crab
Mr. Crab was created as an in-house project of Studio Sokerov. For texturing and modelling I used 3ds Max, ZBrush, VRay, Photoshop. Concept: Studio Sokerov.
Mr. Crab
Opublikowano:

Mr. Crab

Mr. Crab was created as an in-house project of Studio Sokerov. For texture modelling I used 3ds Max, ZBrush, VRay, Photoshop. Concept: Studio Sok Rozwiń

Opublikowano: